具体实现:1.初始化World3D
//3d引擎world3d
var world:World3D = World3D.getInstance();
2.然后加入摄像头,及平面,还有事件
...
SandyCam Help.
The ViewFinder
This is the camera view of the Sandy world.
The ViewFinder has a crosshair, that can be turned on or off, using the check box in the lower right corner.